The delete operator as you might expect is there to help delete things, but not just anything, only object properties.
Here I have a basic example of an object that has three properties, and I want to delete one of them. The delete operator can be used to do so, and when it is used and works successfully at deleting the property, it does not just set the property value to undefined it gets rid of it completely.
As I mentioned in the last section the delete operator can get rid of a property completely from an object. This differs from just setting an object key value to undefined. In that case the value of the property is undefined, but the key is still very much there and will show up in for in loops or when using an Object static method like Object.keys.
The delete operator expects an object property to the right of it when used in an expression. It can not be used to delete variables, unless it is a property of an object, and that property can be deleted.
The delete operator returns a value of course, and that value is a true or false boolean value. In the event that the property can not be deleted for whatever the reason then the value will be false, otherwise true will be returned if all is well.
Here I am using the Object.defineProperty method to set a property of an object so that it can not be deleted. When The configurable property of the options object that I give to Object.defineProperty is set to false, then the property can not be deleted.
Some times I might want to create a new independent object from an existing object, and that new object will have just some properties from the older object. There is a lot to be said about that when it comes to cloning objects, in lodash there are methods like _.pick, and _.omit that can be used to make quick work with this. However when dealing with just plain vanilla js the process might be just a little involved.
In this example I am using the JSON trick to clone an object, maybe not the best way to go about doing it but one way or another the object will need to be cloned. Once I have a cloned object I can then delete properties and change the values of the properties that remain and not effect the original object from which the new object was cloned.