The innerHTML property of an element is one way to go about changing the content of an element. There are other ways that are considered more professional by many developers because of several factors that I will get to later in this post. However the nice thing about innerHTML is that it is fairly easy to use, as I can just use a string representation of the innerHTML that I want to inject. This string value can then be set to the value of the innerHTML property of the element that I want to inject html for and in most cases it will work just fine.
Here I have a very simple example of inneHTML. The basic process is to just get a reference to an element that I want to inject html for by whatever means and then set the value of the innerHTML property of the element with an html string. In this example I am using the document.getElementBYId method to get a reference to a div element that I have assigned an id of the value out to. I then just set the value of the innerHTML property of that element to a sting with header elements in it.
The innerHTML property of an element can be used to set the content of an element but it can also be used as a way to get a string representation of the current dom state of that element as well. Say I want to pull the content of an element in string form into a text area element, that can be done with innerHTML.
So we can both get and set the content of an html element with the innerHTML property, so then it is possible to use the innerHTML property as a way to create complex user interfaces that both get and set html content. For the most part that is true but there are a few draw backs to using innerHTML and ways of addressing it. lets look at some more basic examples before moving on to more complex topics.
1.3 - Using a variable to concatenate a string before using innerHTML to set the content of an element
So it is a common practice to use a variable to help with the process of concatenating a string before using innerHTML to set the content of an element. The reasoning here is that each time the innerHTML property is used it can result in page re-flow, so it is a good idea to minimize that by using innerHTML just once, rather than a whole bunch of times in a loop.
Well yes a lot can be done with innerHTML but there are also some things that are best done other ways with with the element reference. So now that we have a good grasp on the basics lets look at some more advanced examples of the innerHTML property in action.
I cant say eval is something that I use often, and a lot of developers frown on its use. Chance are if you are using eval there is a better way to do whatever it is that you are trying to accomplish.
So on top of the innerHTML property there is also innerText and textContent properties of elements. The innerText property has to do with the rendered text content of a DOM element rather than the html markup.
The issue of security concerns with innerHTML often comes up in. The thing about innerHTML is that when script tags are used in the html string, the code in the string will run. As such this can potentially result in code injection attacks compared to the use of an alternative like createTextNode, or innerText.
In this section I will be covering alternatives to innerHTML. This includes the use of many methods that are used together, and simple alternatives that work in a similar way as is the case with innerText.
So suing innerHTNL as a way to inject content is nice because it makes the process fairly easy as the content can just be created by generating a string representation of html markup. However it is no replacement for the more professional alternatives that involve create an new element object with the createElement method and then appending that with an element method like appendChild.
Although innerHTML and html in general is a great way to go about creating a user interface, it might not be the best choice for all projects. There are many other ways of creating an interface in a web browser and not all of them are subject to page re-flow, there is of course canvas elements and svg that are there to play with as well.