What is wrong with javaScript Modulo?
When working with many javaScript projects the use of modulo comes up from time to time. Modulo is an Arithmetic Operator in core javaScript that helps to find out the remainder of a division between two numbers.
Most of the time the javaScript modulo operator does work as expected just fine, however it follow a certain convention that might not be the same as some people might expect coming from other programing environments. This might not always be such a bad this, but it can be when it produces different results for the same operation with the same values when it comes to negative numbers. This raises the question what is wrong with the javaScript Modulo operator? Well nothing actually, yet something, in any case maybe this post will help.
1  javaScript modulo and some examples of it in action
In short the modulo operation is used to find the remainder of a division operation, and for the most part that is how the modulo operation works in javaScript. However there is more than one convention, and sometimes javaScripts modulo operator will not work as expected. In this section I will be going over a few quick basic examples of the modulo operator when working with positive numbers. As long as both numbers in an operation are positive then the built in javaScript modulo operator will work as I, and I am sure many others would expect. If you are more interested in reading about what happens with negative numbers then maybe you would prefer to skip this section.
1.1  A simple module example showing order of operations of javaScript modulo
The Operator precedence of javaScript Modulo is the same as division and multiplication, so it will out rank addition when making an expression.


1.2  A grid example
One typically use case might be something like this, say you have a grid that is ten by ten sections. You want to write a method where if given a certain index value from 099, you can get the x, and y grid position. In such a case javaScripts modulo works just fine by itself as expected no problem.


However when starting to work with negative numbers, this is where a result that is not expected might occur.
2  The Negative Number problem with javaScript modulo
Say you have a spinner in a game that is used to find the number of spaces a player moves, like in many board games. In can be spin forwards, but also backwards, and should always reflect a certain number within a range, say 1 to 6.
As such say you put together something like this:


The fix method works just fine at correcting the zero relative index value if it goes over, but what if I give it a negative number?


This is not the way I would expect modulo to work for me most of the time when given a negative number. The spinner example reflects what I expect from a modulo operation most of the time where 8 would whip back around and land on 2. Itâ€™s not wrong in the sense that 5  3 = 2, but with certain values it gives numbers like negative zero so I end up with 5  0 = 5 where I want the value to be 0.
3  Using another javascript modulo method that is not the native module operator.
Sometimes it seems like the best thing to do is to just use a different method compared to what is used in core javaScript alone, as such the problem of the javaScript module operator not working as expected can be solved. Just work out a method that provides the same result as what one would want when dealing with negative numbers.


Now that I am using a custom cut modulo method that does work as expected I now of course get the results that I want. I first fount this little gem of a method called Mathematical modulo in the source code of angles.js, which is a great little library by the way with all kinds of helpful methods that have to do with working with, you guessed it, angles. It sure is work checking out if you get a chance.